Cyberpunk Female Jacket - Marvelous Designer

A Cyberpunk Jacket i created with Marvelous Designer 8, Zbrush and Substance Designer. Inspired by the world of Cyberpunk 2077 and Deus Ex. I wanted to challenge myself to create a cyberpunk garment and do all of the detailing using tileable patterns i created as i felt that it gave me more freedom to explore with shapes. I also wanted the whole aesthetic of this jacket to be asymmetrical by including a big folded collar. MD gave me a great base to work with and all detailing like sculpting new folds, adjusting seams, adding thickness, fixing the shape and the overall read of the silhouette was completed in Zbrush.
The jacket was detailed using my product called 100 Tileable Displacement Patterns Part 2 that you can get via these links if you're interested.
Gumroad: https://gum.co/ZsdTY
Artstation: https://artstn.co/m/j2Gg

Cyberpunk Female Jacket Created With Marvelous Designer

Cyberpunk Female Garment V2 - 4D VIDEO TECH FABRIC

Cyberpunk Female Jacket. Back To Back. Geosphere pattern sleeves for that true Cyberpunk Aesthetic.

Cyberpunk Female Jacket. Back To Back. Geosphere pattern sleeves for that true Cyberpunk Aesthetic.

Micro details, geosphere normal pattern scaled down to create micro fabric detail

Micro details, geosphere normal pattern scaled down to create micro fabric detail

100 Tileable Displacement Patterns Available Via These Links 
Gumroad: https://gum.co/ZsdTY 
Artstation: https://artstn.co/m/j2Gg

100 Tileable Displacement Patterns Available Via These Links
Gumroad: https://gum.co/ZsdTY
Artstation: https://artstn.co/m/j2Gg

Elana wearing the Cyberpunk Jacket with a Sleeve Variant.

Elana wearing the Cyberpunk Jacket with a Sleeve Variant.

AI Variant using IMG2IMG

AI Variant using IMG2IMG

AI Variant using IMG2IMG

AI Variant using IMG2IMG

Color variation.

Color variation.

Zbrush plays a very important role in finalizing garments and fixing shapes that would be too difficult to simulate with MD. I also add thickness to my garment in Zbrush instead of MD.

Zbrush plays a very important role in finalizing garments and fixing shapes that would be too difficult to simulate with MD. I also add thickness to my garment in Zbrush instead of MD.